You can select an event that will activate your Shots sequence in the Playback settings. Events for Desktop and Mobile versions are set independently.
Desktop | Mobile |
Mouse move | Touch move |
Hover | Hold |
Click | Tap |
Scroll | Scroll |
Mouse move / Touch move, Hover / Hold, and Click / Tap events are triggered by a widget or multiple widgets. By default, they are triggered by the Shots widget itself; another widget can be specified by clicking Add Trigger.
Mouse move (📱Touch move)
This event plays the sequence if the cursor (or finger) is moved over a widget, either horizontally or vertically. By default, it is triggered by the Shots widget itself; another widget can be specified by clicking Add Trigger.
Hover (📱Hold)
This event plays the sequence if the cursor (or finger) is held over a widget. By default, it is triggered by the Shots widget itself; another widget can be specified by clicking Add Trigger. You can also customize playback speed and looping.
Toggle ‘Always reset’ to restart the sequence each time playback is activated; otherwise, it will resume playing from whatever frame it was left on.
Click (📱Tap)
This event plays the sequence if a widget is clicked / tapped on. By default, it is triggered by the Shots widget itself; another widget can be specified by clicking Add Trigger. You can also customize playback speed and looping.
Toggle ‘Always reset’ to restart the sequence with each click / tap.
Scroll
This event plays the sequence when users scroll a page up or down. You can customize playback speed and Delay (the page height at which playback starts).
To scroll, a page must be taller than the user’s viewport. Change page height by dragging the blue diamond at the bottom of your screen or input the height value manually, right into the tooltip.