To create a new image on a page click + (W) in the left dock and select Picture. You can upload an image file, paste a direct URL, or add images from Unsplash. You can also drag and drop an image file on the workspace to create a Picture widget.
We support JPG, GIF, PNG, WebP, and SVG files up to 6 MB.
We highly recommend users optimize their images before uploading them to maximize the project’s loading time. Scroll to the end of this article to find out more about adapting your images for Retina screens.
Click on the Picture to access widget controls, which will load on the right side. You can add a Border, set Radius, change Opacity and use Crop control, as well as standard Rotation for simple editing tasks.
The Radius option works in two modes:
- Automatic—all the corners of an image are rounded simultaneously
- Independent—set a different radius for each corner of your image
Radiuses do not synchronize between layouts. That means you can select different settings for the same widget in the desktop, tablet, and mobile versions of your project.
After your image is uploaded, it scales up to the width and height of a widget container. To enlarge the image, simply drag the sides of the widget. If you need to adjust your widget to the size of an original image, go to the Crop attribute: move the slider to check the percentage size of your current widget compared to the original image.
To stretch your picture proportionally with the screen, select the Full-Width or Full-height position under Position in your widget controls.
If your project has a lot of content to load, you can streamline it by using lower-quality placeholders for images. To activate this option, enter Preview Mode and open the Viewer settings panel, then enable Progressive Images. Blurred placeholders will now be shown instead of actual images while your project is loading.
Alt tags for pictures
To add an alt attribute to your image, click the Semantics attribute in your widget settings and enter text in the pop-up window. The attribute will then appear in the source code of your project. Learn more about alt tags here.
If Lightbox is enabled, an image will be expanded to full-screen when clicked on. Learn more about this feature here.
There are three ways to replace an image:
1. Click on the Picture icon in the Picture widget control and choose a file.
2. Drag and drop a new image directly on to the Picture icon in the Picture widget control.
3. Drag and drop a new image over the old one.
When uploading an image, Editor automatically compresses it to the actual size of the widget and preserves a higher resolution version for Retina-like displays. This way the published project loads faster for most visitors, while anyone with a Retina Display or similar screen with high PPI density views a larger image within the same Picture widget.